
Shawn “FMPONE” Snelling, the creator of Cache, has revealed he and his map-making team have finally published their new map for Counter-Strike 2‘s Workshop. The new map is set in the Canadian wilderness, focusing on a wooden lumber camp in a nature reserve.
This map is a community map and needs to be downloaded from the Steam Workshop. It’s about 2GB in file size and can be run with community servers, hosted among friends, or otherwise.
Splinter’s map layout
As for the map itself, it is pretty colorful with its autumn-style color scheme. There are the wooden areas, nice palette, and such. The two main sites are Millhouse at A. The site has an open space, with booths around huts and a building at the back overlooking the plant silo site. The approach has an outdoor route and an indoor connector from one of the buildings around mid.
B, on the other hand, is Chipping Mill, which is the more industrial part of the map. It has more indoor areas and built structures around it. While the site itself is a more enclosed outdoor area around a minecart and rail tracks, with a tight space around it. Kinda reminds me a little of Train’s A site in a way.
The other thing about the map is that it’s quite creative in how it handles smokes. Ts have some great rotations around the lumber yard. And with all the verticality of the huts, jumping on props, and other things lying around a lumber site, there are always spots you can elevate over the smokes and get info. It also means that CTs can plan for these angles where smokes are weaker and have someone anchor those spots.
All in all, it means it’s a fairly interesting map with quite a bit going for it.
Where’s Cache?
In other news, Valve purchased Cache from FMPONE in 2025, which is why you know the name of this map maker. This map was fairly popular and even a competitive map pool map for various points in CS:GO’s lifespan.
Valve is yet to remake Cache for CS2, but the map is still on FMPONE’s Workshop for CS2 if you want to jump into another community server and play it. Till then, all we know is Valve is cooking with the map, and it might be coming in the next year or so.
