Restore symmetry to the world with the best Zenless Zone Zero Alice build and dominate the battlefield with unsurpassed elegance.
Alice builds up Blade Etiquette as she hits enemies with a maximum capacity of 300. You’ll find this resource displayed as three bars, each one representing 100 Blade Etiquette. With at least 100 Blade Etiquette, Alice can charge up her Basic Attack to deal massive Physical DMG. You can hold Basic Attack for longer to consume additional bars of Blade Etiquette, increasing this damage further.
An Enhanced Basic Attack consuming three bars triggers Polarized Assault, which ignores the current Anomaly Buildup and can interact with other Anomalies as normal to trigger Disorder. Extra Blade Etiquette is obtained through EX Special Attack, Ultimate, and triggering Assault.
Triggering Assault also boosts Alice’s Physical Anomaly Builtup Rate temporarily and she adds damage to any Physical Anomaly or Disorder involving a Physical Anomaly triggered by anyone on her squad. If teamed up with an Anomaly or Support Agent, Alice gains Blade Etiquette when anyone on the team triggers Disorder and increases her own Anomaly Proficiency based on her Anomaly Mastery. She also fills her Blade Etiquette gauge when entering the battlefield.
Obtaining duplicates of Alice unlocks Mindscape Cinema Levels, which provide further power-ups:
Level |
Effect |
---|---|
1 |
– Alice gains Blade Etiquette when triggering Polarized Assault. – Alice temporarily reduces the DEF of a target when she triggers Assault on it. |
2 |
– Alice triggers Polarized Assault with the finishing move of her Ultimate. – Alice increases the entire squad’s Assault DMG and Disorder DMG, if the Disorder involves a Physical Anomaly. – Alice gains 1,000 Decibels when entering the battlefield. |
3 |
– Increases Basic Attack, Dodge, Assist, Special Attack, and Chain Attack level by 2. |
4 |
– Alice’s attacks partially ignore the enemy’s Physical RES. – Alice’s Enhanced Basic Attacks accumulate more Physical Anomaly Buildup. |
5 |
– Increases Basic Attack, Dodge, Assist, Special Attack, and Chain Attack level by 2. |
6 |
– Alice temporarily enters the Victory State after a fully charged Enhanced Basic Attack or Ultimate, allowing her to make Follow-Up Attacks dealing Physical DMG based on her Anomaly Proficiency whenever allies hit enemies and up to six times; these attacks are guaranteed critical hits. |
Alice’s signature W-Engine, Practiced Perfection, provides her with two crucial stats: ATK and Anomaly Mastery. Additionally, it increases the wearer’s Physical DMG when triggering Assault, stacking up to two times — naturally, Alice will be able to keep this up and running a lot. When the wearer enters the battlefield, two stacks of this effect are gained immediately.
Best W-Engines for Alice in ZZZ:
You will want to hit at least 140 Anomaly Mastery on Alice, but ideally grab even more of this stat to make use of her Teamwork Ability and stack extra Anomaly Proficiency that way. ATK and the two Anomaly-related stats are your highest priorities when equipping Alice, followed by CRIT.
Best Drive Disc sets for Alice in ZZZ:
Best Drive Disc stats for Alice in ZZZ:
Alice prefers squad members with off-field capabilities, as she wants to be in the action most of the time. Naturally, Anomaly and Support Agents are the best fit for this role, since they trigger Alice’s Teamwork Ability.
Yuzuha is the natural choice to accompany Alice, as she ticks all the boxes: She’s got off-field capabilities, can help inflict Physical Anomalies, and provides general offensive buffs. Vivian is not only a fellow parasol-wielder, but comes in with additional off-field capabilities and brings a different DMG Type to the table, making it easier to trigger Disorder.
Burnice is an excellent alternative to Vivian, leading to the same team archetype, while using Jane with Alice essentially creates a Dual DPS composition, since the undercover agent does need a little field time to herself. Astra Yao, Lucy, and Nicole are strong alternative Supports, while Caesar or Seth provide supportive value on top of their defensive skills, should you need some more toughness.
Yuzuha. Vivian. ZZZ Alice synergies. Jane
After obtaining Alice, you’ll want to level her up as quickly as possible to make use of her talents in combat. Here are the materials required to upgrade her to Level 60:
You can obtain Certification Seals from the VR Combat Simulation. Advanced materials may be crafted using lower-level materials as well. Dennies can be earned in the VR Combat Simulation as well as through operating the Random Play video store.
Leveling Alice up is only half the game, though -– you’ll want to upgrade all of her skills as well to get the most out of her performance in battle. Here are the materials required to max out her Basic Attack, Dodge, Assist, Special Attack, and Chain Attack -– we’re giving you the total you need, so just divide everything by five to get the materials needed for a single skill:
Chips can be farmed in the VR Combat Simulation with Advanced and Specialized Chips also being available through crafting. Hamster Cage Passes are a rare material that can be grabbed from time-limited events as well as the New Eridu City Fund.
Finally, you can upgrade her Core Skill six times to make Alice stronger, for which you need the following materials:
Higher Dimensional Data: Falling Fist is available from the Expert Challenge: Sacrifice – Heretic Jester, while Sycophant’s Refinement must be acquired through Notorious Hunt: Sacrifice – Bringer.
Next. Zenless Zone Zero – All current and upcoming characters. Zenless Zone Zero – All current and upcoming characters. dark