In an interview, Sony PlayStation’s lead system architect, Mark Cerny, said that the company is working closely with AMD to deliver AI-powered frame generation to PlayStation. The main goal is to improve the frame rate without having to rely on more powerful hardware.

Sony and AMD are already working on Project Amethyst, which is a graphics machine learning tech specifically tuned for PlayStation’s hardware. AMD’s upcoming FSR Redstone suite lays the foundation of the project, and it delivers not just upscaling but also frame generation and ray reconstruction.
Interestingly, the currently existing PlayStation Spectral Super Resolution feature already shares some core elements with AMD’s FSR Redstone. Hence, it’s not exactly new, but an improvement on the current tech.
Unfortunately, Mark Cerny said that the AI-powered feature isn’t expected to come any time soon, and definitely not within this year. However, it’s evident that Sony and AMD have already laid the groundwork, and we will hopefully get to see a glimpse of the feature next year.
