Publisher Paradox Interactive has announced that Stellaris: Nomads, the first DLC coming to its sci-fi grand strategy game in 2026, has locked in its release date to June 15, 2026.
In a bit over a month, we’ll get to experience a whole new playstyle based around mobility rather than conquering systems and establishing a network of colonies.
Stellaris: Nomads Release Date
Stellaris: Nomads’ traveling civilizations rely on massive Arkships to get around the universe. These vessels come in three flavors – military flagships meant to show others you mean business, a mobile laboratory, or an industrial hub that’s extremely efficient at extracting resources.
Nomadic civilizations can also construct Waystations to create Waylines, which allow them to both travel and easily claim resources while moving from place to place, while having access to a new set of origins.
Here is the full list of features coming when Stellaris: Nomads releases in June, as detailed by the publisher:
- Nomadic Empires: Create empires that are not bound by claiming systems or colonizing worlds. Instead, you will navigate the stars with massive Arkships
- The Arkship: Your capital, your cradle, and your fortress. This massive, fully upgradable wonder replaces traditional Worlds for your empire. Choose between three different options to fully reflect the vision of your government:
- Military Class: A mobile flagship designed to project power.
- Scientific Class: A roaming laboratory dedicated to the discovery of the Galaxy’s secrets.
- Civilian Class: An industrial hub capable of unparalleled resource extraction.
- The Wayline Network: Your trail through the void. By constructing Waystations, you create Waylines – lasting interstellar trade routes that harvest resources you can claim with a simple pass through. These routes benefit both you and settled empires, making you the pivot point of mercantile possibilities in the Galaxy.
- The Contract System: As a nomadic empire, perform task-driven interactions with other empires to earn favor, resources, and influence. As a settled empire, issue these Contracts and get things done!
- Origins
- Voidfarers: The standard origin for Nomadic Empires. A flexible, streamlined start for you to define your own nomadic journey.
- Heirs of the Khan: Play as the successor of a murdered Khan, as you evade marauder hit-squads through trickery and bribery until you are strong enough to return to reclaim your throne.
- The Sacred Path: Guide a fleet of pilgrims towards ancestral holy sites in a galactic pilgrimage. Your journey is a spiritual odyssey fueled by faith.
- Forever Cruise: Manage a society split between a pampered elite demanding new entertainment and sightseeing opportunities from their vista lounges, and an overworked crew keeping the dream afloat.
- Nomadic empires support many existing Origins as well.
- New Ambition: Defender of the Galaxy
- New Megastructure: The Stellar Cannon
- Nomadic Enclave: Champion’s Forge Live!
- Wanderlust Ascension Perk
- New Renowned Nomadic Paragons
- New Civics and Tradition Swaps
- New Music Tracks by Andreas Waldetoft
When it releases on June 15, 2026, Stellaris: Nomads will be available both individually, for the price of $24,99/24,99€ or your regional equivalent, or as part of the Season 10 bundle, which contains all the DLC slated to launch throughout 2026.
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