Vampire: The Masquerade – Bloodlines 2 isn’t exactly what fans wanted, but it’s not a complete misfire and plenty of players are finding enjoyment in this new first-person action-adventure RPG. If you want to keep track of every patch and update coming to the game, here’s the rundown on the latest.
After a shaky launch on current-gen consoles and PC, developer The Chinese Room and publisher Paradox Interactive are now trying to get Bloodlines 2 in better shape and adjust as much of the vision as possible based on player feedback while adding new content.
Vampire: The Masquerade – Bloodlines 2 Latest Patch Notes – The Spring Update
Vampire: The Masquerade – Bloodlines 2’s latest update is The Spring Update, which was released on April 27 and added a number of features and mechanics in an attempt to beef up the game at no extra cost. It also dropped alongside the paid Loose Canon DLC. Check out the full patch notes below:
Gameplay Improvements
- Unreal engine updated to version 5.5.4. Make sure graphics drivers are up to date.
- Added Fast Travel mechanic for Fabien Quests allowing quick travel to the 6 phlegmatic informants (Mr Lemon, Carla, Guru, Reggie, Marigold, Shelby) on the Seattle map.
- Can equip and wield melee weapons, such as bats, knives, swords, hammers and batons.
- Can attack while in ability targeting mode.
- Added Guard mechanic to block melee attacks.
- Added 17 codex collectables that teach advanced combat techniques.
- “The Dutiful Beloved” changed from a main quest to a side quest.
- “Turning Down The Heat” changed from a main quest to a side quest.
- “A Plaything Discarded” changed from a main quest to a side quest.
- “Little Book of Blackmail” changed from a main quest to a side quest.
- “Dish of the Day” changed from a main quest to a side quest.
- Mrs Thorn’s side quests are now exclusive to Tremere clan players.
- Niko’s side quests are now exclusive to Banu Haqim clan players.
- Increased the total XP gained from completing main quests, to ensure players will be able to unlock at least one additional clan’s ability set on top of their chosen clan.
- To reward exploration have increased codex rewards from 10XP to 75XP and Phyre’s blood marks from 100XP to 150XP.
- New combat tutorial collectables award 150XP each.
- Removed XP reward from feeding on pedestrians so XP is finite and to remove incentive for a very long grind.
- Unseen Aura can now be cancelled to refund blood pips.
- Blurred Momentum can now be cancelled to refund blood pips.
- Mass Manipulation can now be cancelled to refund blood pips.
- Fall damage is now less harsh on humans for smaller falls.
- Fixed Sabbat incorrectly caring for the safety of their allies while using guns/grenades.
- Better visibility during feeds while under attack.
- Fixed Tremere’s recall not triggering/cancelling correctly.
- Vampires will be less likely to use blurred momentum while they have other allies alive.
- Fixed an incorrect damage calculation on enemy thrown objects at easier difficulties.
- Fixed an issue preventing certain bosses re-entering combat on time when their allies are killed.
- Reduced enemy aggression to distant sounds of movement from the player.
Save and Load Improvements
- Save Last Checkpoint option added to the in-game pause menu.
- Player triggered saves listed as “Manual Save” on the Load Game menu.
- When performing an action that will overwrite the Autosave – such as NEW GAME – you will be offered the option to back up the Autosave, allowing parallel playthroughs of Phyre campaigns and DLCs without loss of progress.
- Updated EXIT TO MAIN MENU warning so that it states “Progress will be saved.” as it was incorrectly stating that “Any unsaved progress will be lost.”.
- Display a warning when saving on a PlayStation 5 when there are already 180 saves, that you will be approaching the Title Storage limit and need to delete some saves.
Bug fixes
- Boss fight variant of Benny’s character model incorrectly appears in the cutscene before his introduction conversation.
- Benny appears in T-pose inside the Dutchman bar during the quest “Blood Sisters.”.
- Player camera locks when using the ability targeting button during mid-air glide.
- Scalp is visible for all Shaved hairstyles on Masculine Phyre in the Appearance tab.
- “Take” and “Attack” prompts overlap on the same interaction button for Striker enemies during gameplay.
- Mrs. Thorns parcel fails to appear if main quest is completed while the side quest is active.
- Unbirthed enemies failed to attack the player when standing in front of the door during the “As Above, So Below” quest.
- Side quest completion warning does not appear on the padlocked door of the Plastics Factory when playing in stealth mode.
- Player gets stuck OOW while traversing into the Regal building.
- Valentine’s eye patch animates incorrectly during cutscenes & conversations.
- When choosing “Casual” on a New Game, then attempting to change to “Normal” difficulty during gameplay, the apply button will not appear.
- Major flickering is visible for the light and shadow coming through the windows in the passage in Willem’s warehouse during quest “To Founder on the Lethe”.
- Christmas tree red ball decorations appear low-poly and levitated inside the Police Station.
- Unable to skip the city reveal (title) cutscene at the end of “To Taste a Foreign Body” quest.
- Blood bag can fall through ground when enemy is eliminated near ledges or meshes.
- Attack prompt fails to appear on all bosses upon using Cauldron of Blood ability.
- The attack and Feed prompt fails to appear after the player uses Cloud Memory on Unbirthed and IAO enemies during the last combat during “As Above, So Below” quest.
- Attack prompt fails to appear on Boss enemies after using the Unseen Aura ability.
- Fabien gets stuck between the snow pile and the boundary beside the Park Craft shop.
Vampire: The Masquerade – Bloodlines 2 Roadmap of Updates for 2025 – 2026
Here’s the full list of updates and patches that Vampire: The Masquerade – Bloodlines 2 has received since its launch:
Additionally, Paradox Interactive and The Chinese Room have shared their patches and content roadmap for 2026:
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